Talks - Three Presentations Improving Practice
T10 - Integrating New Technologies
About this event
Room: H-420
Experiential and Immersive Learning at the Library: Navigating Opportunities of Course-Integrated VR
This talk focuses on the implementation of a pilot project making a course-integrated VR work available to 136 students for viewing through Concordia Library. The educational benefits of this experiential and immersive learning opportunity will be discussed, as well as accessibility issues encountered through feedback received from user experience surveys. This talk will highlight the need to consider accessible design for VR service offerings, adapted spaces, and curated VR content when integrated as course material.
Presenters: Melissa Rivosecchi and Hélène Brousseau
Discord, Modded Minecraft and Pedagogy in the Flipped Classroom
Notoriously, many of the platforms we use for digital pedagogy at the university level are not very good. But are there pedagogical advantages to teaching with ramshackle platforms? Drawing on our SSHRC-funded research into the use of Minecraft and Discord with custom, student-built software to connect and modify them, we argue that ramshackle tools are *better* for teaching because they defeat consumerist expectations; allow for rethinking; and for emergent phenomena to occur.
Presenters: Darren Wershler and Bart Simon
Virtual Reality as a Pedagogical Tool in Science: Implementation of Educational Games at Dawson College
Virtual Reality (VR) can offer many advantages in science education. Three different pedagogical VR games were implemented in biology, chemistry, and physics courses at Dawson College. Teachers involved will introduce the games and discuss the benefits as well as the hurdles they observed in the classroom. They will describe the pedagogical scripts and strategies used to integrate the games in a purposeful learning environment. Preliminary students survey results will also be presented.
Presenters: Annie-Hélène Samson, Jean-François Brière, Yann Brouillette, Christine Marquis and Sébastien Wall-Lacelle
Presenter(s)

Melissa Rivosecchi
Concordia University, Montreal
Hélène Brousseau
Concordia University, MontrealDarren Wershler
Concordia University, MontrealBart Simon
Concordia University, Montreal
Annie-Helene Samson
Dawson College, MontrealPh.D., Science Education, University of KwaZulu-Natal, Durban, South Africa
M.Sc., Neurophysiology, McGill University, Montreal, QC
B.Ed., Biology, Université Laval, Quebec, Qc

Jean-François Brière
Dawson College, MontrealM.Sc., Physics, Cornell University, Ithaca, NY
M.Sc., Physics, Université de Montréal, Montréal, QC
B.Sc., Bidisciplinaire Mathematiques-Physique, Université de Montréal, Montréal, QC

Yann Brouillette
Dawson College, MontrealPhD, Organic Chemistry
Institut Biomolecules Max Mousseron
Université de Montpellier
Montpellier, FR
M.Sc., Organic Chemistry
Université de Montréal
Montreal, QC
B.Sc., Organic Chemistry
Université de Montréal
Montreal, QC

Christine Marquis
Cégep de Saint-JérômeSébastien Wall-Lacelle
Cégep de Saint-JérômeSébastien Wall-Lacelle graduated as a M.Sc. in physics at Université de Montréal. After working as a research assistant, he started his career as a cégep teacher in 2011. He quickly gained an interest in the pedagogical aspects of science which...
Sébastien Wall-Lacelle graduated as a M.Sc. in physics at Université de Montréal. After working as a research assistant, he started his career as a cégep teacher in 2011. He quickly gained an interest in the pedagogical aspects of science which led him to assume a prominent role in the deployment of the first active classroom at Cégep de Saint-Jérôme. He is now working on a Ph.D. in psychopedagogy in the group of Dr. Bruno Poellhuber that aims to characterize the use of virtual reality in cégep science classes.
Additional information
- Organizer
- SALTISE
- Language
- English